Neos Clocktower Fans
A Story Where Everyone Dies

Video Sources

Story Tellers

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Ari

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Raith

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Delta

Script

Trouble Frightening

Author: Ari


Townsfolk

chef

Chef

You start knowing how many pairs of evil players there are.

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empath

Empath

Each night, you learn how many of your 2 alive neighbours are evil.

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fortune_teller

Fortune Teller

Each night, choose 2 players: you learn if either is a Demon. There is a good player that registers as a Demon to you.

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librarian

Librarian

You start knowing that 1 of 2 players is a particular Outsider. (Or that zero are in play.)

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investigator

Investigator

You start knowing that 1 of 2 players is a particular Minion.

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mayor

Mayor

If only 3 players live and no execution occurs, your team wins. If you die at night, another player might die instead.

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monk

Monk

Each night*, choose a player (not yourself): they are safe from the Demon tonight.

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ravenkeeper

Ravenkeeper

If you die at night, you are woken to choose a player: you learn their character.

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slayer

Slayer

Once per game, during the day, publicly choose a player: if they are the Demon, they die.

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undertaker

Undertaker

Each night*, you learn which character died by execution today.

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washerwoman

Washerwoman

You start knowing that 1 of 2 players is a particular Townsfolk.

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constantine

Constantine

Once per game, during the day, privately make a deal with the Storyteller

Homebrewed

soldier

Soldier

You are safe from the Demon.

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Outsiders

drunk

Drunk

You do not know you are the Drunk. You think you are a Townsfolk character, but you are not.

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recluse

Recluse

You might register as evil and as a Minion or Demon, even if dead.

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saint

Saint

If you die by execution, your team loses.

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wraith

Wraith

Each nice, if you are dead, choose a good character(different): they are drunk. Choosing a demon bluff removes your ability.

Homebrewed

Minions

baron

Baron

There are two extra Outsiders in play. [+2 Outsiders]

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poisoner

Poisoner

Each night, choose a player: they are poisoned tonight and tomorrow day.

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vengefulspirit

Vengeful Spirit

Each night*, choose a player. The player you pick learns this. Once you die, chosen players may die at any time.

Homebrewed

thepositioner

The Positioner

Each night, before other roles are triggered, choose two players to switch the night order of.

Homebrewed

Demons

imp

Imp

Each night*, choose a player: they die. If you kill yourself this way, a Minion becomes the Imp.

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fang_gu

Fang Gu

Each night*, choose a player: they die. The first Outsider this kills becomes an evil Fang Gu & you die instead. (+1 Outsider)

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pukka

Pukka

Each night, choose a player: they are poisoned. The previously poisoned player dies then becomes healthy.

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vortox

Vortox

Each night*, choose a player: they die. Townsfolk abilities yield false info. Each day, if no-one is executed, evil wins.

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Roster

AngryWolf

Died

Townsfolk

Mayor

BlueTera

Died

Townsfolk

Fortune Teller

Todd

Died

Minion

Vengeful Spirit

torch

Died

Outsider

Recluse

Ventus

Died

Demon

Fang Gu

xeno

Died

Minion

The Positioner

Froox

Died

Townsfolk

Constantine

Coni

Died

Townsfolk

Ravenkeeper

Zandario

Died

Townsfolk

Undertaker

Juanvi

Died

Demon

Fang Gu

Foxworth

Died

Townsfolk

Monk

Retro

Died

Townsfolk

Chef

Story Teller Notes

Angry was the Drunk Mayor.
Blue was the Fortune Teller who found both demons, and did not find their red herring.
Todd was the Vengeful Spirit who famously and convincingly bluffed Empath and died in the final night, also killing Zandario instantly.
Torch was the not evil Recluse.
Ventus was your original Fang Gu who only killed Froox, then died passing the Fang Gu to Juanvi. The next 2 nights they picked Foxworth and Coni then finally BlueTera.
Xenomorph was the Positioner who claimed Librarian and didn't affect the game at all, except in the final night when they took away the Monks ability by switching them with the Fortune Teller. Great play.
Froox was the Constantine who made a deal for good players to keep their abilities when they die... but the other side of the deal was for evil to keep their abilities as well. And to move someone to the evil side to balance things more. Zandario was selected.
Coni was the Ravenkeeper who learned of the second Fang Gu.
Zandario was the Undertaker who became evil night 2. They probably lied to you.
Juanvi was the Saint who became the evil Fang Gu, and picked Foxworth and Coni the same night as Ventus. On the final night they embraced Chaos and picked Todd.
Foxworth was the Monk who protected the Fang Gu, the Vengeful Spirit, the Vengeful Spirit again, then both Fang Gus kill him on the same night. Then he protected the Fang Gu and the Evil Undertaker. Congratulations. You have protected nothing but evil players the entire game.
Retro was the Chef who was told there were 3 pairs of evil players. Minion, Recluse, Demon, Minion, in a row. Except nobody listened.
Disclaimers

This is a fan site, of a fan project in NeosVR, of Blood on the Clocktower

Blood on the Clocktower is a trademark of Steven Medway and The Pandemonium Institute.

This project and its website are provided free of charge and not affiliated with The Pandemonium Institute in any way.

All video and imagury from NeosVR are respective IP of the creators of in game assets

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