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Watching Trouble

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Story Tellers

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Foxworth

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1amNick

Script

Watching Trouble

Author: Abnormally Rendered


Townsfolk

chef

Chef

You start knowing how many pairs of evil players there are.

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empath

Empath

Each night, you learn how many of your 2 alive neighbours are evil.

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fortune_teller

Fortune Teller

Each night, choose 2 players: you learn if either is a Demon. There is a good player that registers as a Demon to you.

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investigator

Investigator

You start knowing that 1 of 2 players is a particular Minion.

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librarian

Librarian

You start knowing that 1 of 2 players is a particular Outsider. (Or that zero are in play.)

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monk

Monk

Each night*, choose a player (not yourself): they are safe from the Demon tonight.

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ravenkeeper

Ravenkeeper

If you die at night, you are woken to choose a player: you learn their character.

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soldier

Soldier

You are safe from the Demon.

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undertaker

Undertaker

Each night*, you learn which character died by execution today.

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washerwoman

Washerwoman

You start knowing that 1 of 2 players is a particular Townsfolk.

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nightwatchman

Nightwatchman

Once per game, at night, choose a player: they learn who you are.

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mayor

Mayor

If only 3 players live and no execution occurs, your team wins. If you die at night, another player might die instead.

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Outsiders

drunk

Drunk

You do not know you are the Drunk. You think you are a Townsfolk character, but you are not.

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recluse

Recluse

You might register as evil and as a Minion or Demon, even if dead.

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saint

Saint

If you die by execution, your team loses.

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klutz

Klutz

When you learn that you died, publicly choose 1 alive player: if they are evil, your team loses.

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Minions

poisoner

Poisoner

Each night, choose a player: they are poisoned tonight and tomorrow day.

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spy

Spy

Each night, you see the Grimoire. You might register as good and as a Townsfolk or Outsider, even if dead.

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mezepheles

Mezepheles

You start knowing a secret word. The 1st good player to say this word becomes evil that night.

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marionette

Marionette

You think you are a good character, but you are not. The Demon knows who you are. [You neighbor the Demon]

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Demons

imp

Imp

Each night*, choose a player: they die. If you kill yourself this way, a Minion becomes the Imp.

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vortox

Vortox

Each night*, choose a player: they die. Townsfolk abilities yield false info. Each day, if no-one is executed, evil wins.

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Roster

No Roster Data Available

Story Teller Notes

No Notes Available
Disclaimers

This is a fan site, of a fan project in NeosVR, of Blood on the Clocktower

Blood on the Clocktower is a trademark of Steven Medway and The Pandemonium Institute.

This project and its website are provided free of charge and not affiliated with The Pandemonium Institute in any way.

All video and imagury from NeosVR are respective IP of the creators of in game assets

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